![Gregory Oliveira on Twitter: "I made a better shader for my liquid effect. I tried to mix the volumetric noise effect with my old liquid effect. More gifs here: https://t.co/snMawcL8Rc #VFX #GameDev # Gregory Oliveira on Twitter: "I made a better shader for my liquid effect. I tried to mix the volumetric noise effect with my old liquid effect. More gifs here: https://t.co/snMawcL8Rc #VFX #GameDev #](https://pbs.twimg.com/tweet_video_thumb/DtrpM__XQAAan8g.jpg)
Gregory Oliveira on Twitter: "I made a better shader for my liquid effect. I tried to mix the volumetric noise effect with my old liquid effect. More gifs here: https://t.co/snMawcL8Rc #VFX #GameDev #
![Released a FREE pseudo-volumetric textureless particle shader and prefabs for rendering dense, atmospheric fog. Same technique is used in a lot of games. Link in comments! : r/Unity3D Released a FREE pseudo-volumetric textureless particle shader and prefabs for rendering dense, atmospheric fog. Same technique is used in a lot of games. Link in comments! : r/Unity3D](https://external-preview.redd.it/_w3k4tRrUz3NB-yBU1BBeOTUKJVZ6bkxPMRg3sTvvHA.png?width=640&crop=smart&format=pjpg&auto=webp&s=f626ad3b0c929c18d901985d70f4ad821161ba88)
Released a FREE pseudo-volumetric textureless particle shader and prefabs for rendering dense, atmospheric fog. Same technique is used in a lot of games. Link in comments! : r/Unity3D
GitHub - WorldOfZero/UnityVisualizations: Collection of shaders and visual effects created for Unity 3D.
GitHub - Unity-Technologies/VolumetricLighting: Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
![Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL - Unity Forum Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL - Unity Forum](https://i.ytimg.com/vi/q2IdxuJ0fk0/hqdefault.jpg)