![NVIDIA Announces Major Release of Omniverse With New USD Connectors and Tools, Simulation Technologies and Developer Frameworks | NVIDIA Newsroom NVIDIA Announces Major Release of Omniverse With New USD Connectors and Tools, Simulation Technologies and Developer Frameworks | NVIDIA Newsroom](https://s3.amazonaws.com/cms.ipressroom.com/219/files/20227/62f1a039b3aed30fe06225cb_nvidia-omniverse-adversarial-skill-embeddings/nvidia-omniverse-adversarial-skill-embeddings_e55c888c-c154-49b0-a33f-3042a008dc21-prv.jpg)
NVIDIA Announces Major Release of Omniverse With New USD Connectors and Tools, Simulation Technologies and Developer Frameworks | NVIDIA Newsroom
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Mykhailo Moroz presented a cool GPU particle-based curtain simulation made in VRChat using texture particle buffer and fragment shader-based physics. : r/80lv
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